180 Turn – Half circle turn (see diagram below).
270 Turn – Three quarter circle turn (see diagram below).
Acceleration – Increased speed
Blind Cross – Handler crosses in front of the dog with the handler’s back to the dog. For that moment the handler has to take their eyes off of the dog.
Deceleration – A slowed speed to bring dog into handler. In order to show deceleration you must have velocity.
Forward Send – Sending the dog forward of the handler.
Front Cross – Handler crosses in front of the dog by turning into the dog. This cross enables the handler to keep their eyes on the dog.
Lateral Lead Out – The handler goes to a position that is off to the side (lateral) of the dogs position at the start of the course.
Lateral Send – Sending the dog away from the handlers path.
Lead Out – The position the handler takes from the start of the course.
Lead Out Pivot – A Lead out pivot replaces a front-cross. The handler leaves the dog at the start-line and goes to the position where a front-cross will occur. The handler turns (pivots) when the dog is committed to taking the previous obstacle.
Offset Line – A line of jumps that are not directly in front of each other but the dog can still see a line (see diagram below).
Pinwheel – A circle of obstacles. Typically jumps.
Post Turn – The handler rotates at the upright (side) of the jump.
Pull Through – The handler calls the dog through two obstacles.
Push – A cue is given for the dog to execute the backside of a jump. This cue can be physical and/or verbal.
Rear Cross – The handler crosses behind the dog to execute a side change and indicate a turn.
Reverse Flow Pivot (RFP) – The handler turns around and faces their dog. This turn reverses their flow of motion. The RFP brings your dog into you (see diagram below).
Serpentine – Three obstacles that you could do two front-crosses to indicate the change of direction (see example). With a serpentine the handler can cue the dog to execute the 3 obstacles while remaining on the same side (see diagram below).
Slicing – The dog executes the jump at an angle.
Threadle – The handler pulls the dog through two obstacles to execute the obstacles on the same side (see example below).
V-set – The handler resets the dogs path by recreating their line into a V (see diagram below).
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